11/22/2023 0 Comments Apartment 96 update 3 walkthroughCurrently creatures and turrets are not supported and will continue to have their stats updated manually. The Accuracy stat should be taken as a a reasonably accurate approximation since it blends in data that impacts both base accuracy and aimed shot accuracy. Like any new program the data miner is likely to have some, quirks, at the start. This guide will now be using automatically generated data for most of its enemies and equipment, this will enable faster and more accurate updates to enemy stats and loot. There are a lot of branches and small choices that are not always easy to find, so if you find something that is not currently documented please drop a comment about it. Minor system changes, speech checks, aimed shots, pulse and poison grenades, turret statsĪ request: The Habitat is big, really big, you may have thought the Pit was big but it has nothing on the Habitat. New merchants - data is now partially auto-generated Walkthrough for available Habitat content The first part of the Habitat, excluding ECLSS and the Maintenance area has been released. ![]() Implant overclocking via Eli the Monk, some attributes now go up to 12Ĭhanges to Pulse Grenades and turrets, combat robot added to bestiary Maintenance tunnels and ECLSS sections added This was a big change, if you find any inconsistencies or oddities please let me know.ĭone - Return to the Pit Guide for 3 leaders, Mercy, Braxton, Jonas Updated for v0.9.15 - Chapter 3 - Return to the Pitĭone - Rewrite of Chapter 1 pathing with Squad Leader change. Special thanks to PaposikG6 for additional editing!ĭone - Heart Quick Quests, Skill Checks, and XP Enumerationĭone - "Choice and Consequences" alerts throughout the guide Updated for v0.9.22 - Chapter 3 - The Heart On Hold - Skill Point changes, all chapters, the guide will be updated with new values once the overhaul is done but it's unclear when that will be ![]() Updated for v0.9.33 - Chapter 3 - Hydroponics Yellow & Redĭone - Hydro Yellow & Hydro Red Zones walkthrough Updated for v0.9.83 - Chapter 3 - Mission Control Lower Levelsĭone: Skill check sections need to be updated, Skill SP changes throughout all chaptersĭone: Update tabulation of skill checks and SP gains in Chapter by Chapter sectionĭone: Update early guide to reflect slower leveling than under old XP requirementsĭone: Feat changes, heroics are crazier than everĭone: System tweaks / update all encounter stat blocksĭone: Merchant inventory updates, mostly the grenade conversionsĭone: Minor loot opportunities in earlier chaptersĭone: Habitat and Mutant Companion Updates, fixed tags, tweaked unique featsĭone: Skill point dichotomy bonuses for Jonas and Mercy pathsĭone: Updated build options for game start
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